First time I heard and played a Zoink! game was during my first visit to Rezzed and the game was Zombie Vikings, a title I would go to pay, love and review. This year, continuing with Zoink!’s strange fascination with death, we have Flipping Death, a puzzle platformer all about being dead and influencing the living. Continue reading Review: Flipping Death
I love a good action platfomers, the tougher the better. There’s nothing like playing some old NES era title that does nothing but punish you and throw impossible odds at you. It makes finishing them a wonderful experience, as you stand over the game triumphantly, your glam-rock mane and cape flowing in the wind…Ok, that image is perhaps too much. Glam rock hair in the wind is enough, the cape is unnecessary.
But I digress. As I said, I love a good action platformer game and among them there’s a series I consider the epitome of the genre, developed by Capcom. Everyone knows it, most have played the games in the series and all who have know how frustratingly fun they can be: Ghosts & Goblins. So how does the newcomer and indie successor, Fox ‘n Forests stack up? Read on to find out! Continue reading Review – Fox ‘n Forests
For the past few weeks, when doing reviews, I’ve been doing two games in the same article—thanks to the new concise review format. But sometimes, you gotta give a game the attention it deserves, by making it the star of its own review, make it memorable. As it happens, this game is all about that, Forgotton Anne (and no, that’s not a typo!). Continue reading Review: Forgotton Anne
So yeah, doing this again, having a couple of games in the same review article. The format is here to stay! This time’s it’s Without Escape and The Thin Silence, a couple of puzzling adventure games, the former dealing with surreal situations and disturbing imagery and the second with depression, suicide and other sensitive subjects and both out on PC right now! Continue reading Twinned Reviews: Without Escape & The Thin Silence
Last night during my Twitch broadcast–trying a new schedule–I played Outland and Rabi-Ribi, two Metroidvania-style platformers and while playing them I noticed something I hadn’t before, even as a fan of the platforming genre and the metroidvania subgenre and it’s how often these games have bullet-hell elements, where part of the challenge is to avoid countless damaging projectiles as part of traversing the environment and defeating the bosses placed in front of us.
It’s week 2 of the Pilot Season, where I show the first episode of potential new Let’s Play series and you help me decide which one will go past the first episode into a full series on The Mental Attic’s YouTube Channel. Last week it was Ori and the Blind Forest, a lovely little metroidvania, so this week let’s finish getting the platformers out of the way, with the first episode for the game I’ve written and spoken about the most in the past few weeks, the Metroidvania Souls-like H0llow Knight. Hope you enjoy this fun little episode, where I use some pogo skills to get early access to a lovely little item that makes me more powerful when I’m close to biting the dust!
Next week it’s the Rogue-like Dead Cells, where I’ll try to put on a good show before I inevitably get my butt kicked in horrible ways! See you then and don’t forget to vote!
On Friday I mentioned my intent to return to the wonderful world of Let’s Play series on YouTube, but that to make things interesting and leave it to the audience to decide which series they’d like to go with, I would imitate Amazon on its Pilot Season, where they show the first episode of potential TV series, picking the most popular to go forward at the end of the preliminary season. Continue reading Pilot Season – Week 1 – Ori and the Blind Forest
I love platformers, they take me back to my childhood playing Super Mario Bros. with my sister on our NES, each struggling to reach the next level in the classic Nintendo title and all but whistling the 1-1 tune out of memory months later.
When it came time to pick our genres for the Gamely Giving Gameblast marathon a few months ago, I went with the platformer genre, not only because of how I felt about it but also because it’s a fun genre to watch and usually very family friendly, which was important with my broadcasting shift times. Continue reading My year (so far) in Metroidvania – Best of the Best
A drab world, headstones as far as the eye can see, a massive monument to weapons and skulls and a tomb of endless depth filled with unspeakable horrors. Welcome to Nongunz.
Two creatures, two partners, fighting evil, collecting thingamajigs and opening doors to new worlds. Sounds familiar, doesn’t it? Almost nostalgic? But no, it’s not Banjo-Kazooie, it’s Yooka Laylee.
Continue reading Review: Yooka Laylee