Two creatures, two partners, fighting evil, collecting thingamajigs and opening doors to new worlds. Sounds familiar, doesn’t it? Almost nostalgic? But no, it’s not Banjo-Kazooie, it’s Yooka Laylee.
Continue reading Review: Yooka Laylee
The year is coming to a close and this is the part where most sites look to the past, to the other 11 months that came and went and decide which of the titles released is the best of the year in a vast variety of categories, with or without use input.
I did a bit of that last Friday but as I mentioned, I don’t do that sort of thing and I generally find it short-sighted, but after a month of intense FPS-ing, I just had to talk about these games.
But what I will do for the close of the year is talk about two things I’m terrified by in the gaming industry, trends that should they continue to evolve—or devolve—as they have in the past year, then much of my goodwill and respect for the industry will disappear, eroded by greed and a lack of creativity. Continue reading Gaming in 2017 – Major Annoyances!
I recently finished Dark Souls III. So where’s the review? Well, there’s not gonna be one. I realised my last article on the game summed up my feelings on it quite well. Dark Souls, beyond its lore, is very much a game that hinges on the memorability of its boss battles, on the design of these. It’s what we all remember after playing the game (that and some of the more annoying enemies and the beautiful landscapes), so my feelings on the rather samey boss design should tell you a lot. If you need a score, I give Dark Souls III a 3.5, it’s a good game but not as good as its predecessor. It has a lot more variety in NPCs, weapons and armour compared to Bloodborne for example, and the quality of the character stories are much more interesting, but it lacks something important. Continue reading Dark Souls III – Identity Crisis?
I recently finished a playthrough of Double Fine’s Psychonauts as one of my many LawfulGeek Plays series. In doing so, I had to confront my memories of the game and see it without Nostalgia Goggles. Does it hold up?
Continue reading Nostalgia Review: Psychonauts