I love platformers, they take me back to my childhood playing Super Mario Bros. with my sister on our NES, each struggling to reach the next level in the classic Nintendo title and all but whistling the 1-1 tune out of memory months later.
When it came time to pick our genres for the Gamely Giving Gameblast marathon a few months ago, I went with the platformer genre, not only because of how I felt about it but also because it’s a fun genre to watch and usually very family friendly, which was important with my broadcasting shift times. Continue reading My year (so far) in Metroidvania – Best of the Best
Yesterday I finally went back to broadcasting. The PC is here and I spent the weekend getting ready so there was no putting it off anymore. Continue reading Back to Broadcasting – Fun Games, Good Times and Technical Difficulties
Imagine there’s a world out there where everything is biomechanical, where life is a mix of technology and organic matter. You live in such a world as a carefree animal until an evil force brainwashes your friends. What do you do? Well, you set out on the adventure into the Mekazoo to free them!
Continue reading Review: Mekazoo
Mekazoo is a game I first saw at Rezzed, and what I mean is I noticed the booth. Rezzed was crazy, with tons of games available and every day I discovered a new gem I had missed, but it was inevitable that I would not get to play all of them.
So when the chance came up to play Mekazoo during EGX I leapt at the chance and booked the appointment, just to make sure I would get to play it and talk to the developers, The Good Mood Creators.
What I found was a fantastic platformer with incredible depth and a high skill cap. Let’s break it down. Continue reading EGX 2016 – Mekazoo