I love platformers, they take me back to my childhood playing Super Mario Bros. with my sister on our NES, each struggling to reach the next level in the classic Nintendo title and all but whistling the 1-1 tune out of memory months later.
When it came time to pick our genres for the Gamely Giving Gameblast marathon a few months ago, I went with the platformer genre, not only because of how I felt about it but also because it’s a fun genre to watch and usually very family friendly, which was important with my broadcasting shift times. Continue reading My year (so far) in Metroidvania – Best of the Best
SpecialEffect is a UK-based charity organisation which develops custom solutions—software and hardware—to allow people with disabilities to enjoy videogames. I’ve mentioned SpecialEffect in the past, particularly when at an EGX or Rezzed event as they always have a booth present, and I’ve mentioned some of these solutions and how amazing I’ve found them, be it the chin-based controls for Rocket League or the Eye-tracking controls for Minecraft.
SpecialEffect, much like other non-profit organisations with ties to the gaming community, has its annual game-centric fundraising event. It’s called Gameblast and in the past couple of years I’ve had the opportunity and pleasure to do my little bit as part of the Gamely Giving team, comprised of writers from fellow websites, such as GeekOut South-West, Later Levels and the now defunct 1001Up.
Gameblast 2017 took place on the last weekend of February but for several reasons, we couldn’t take part in it, so we’ve decided to hold our own belated Gameblast next week and upping the ante compared to the traditional single-day event. We’ll be broadcasting our charity stream for 72 hours, from Friday 28th to Sunday 30th of April 2017. Continue reading Gamely Giving’s Gameblast 2017!