One of the drawbacks of focusing on older games, to record playthroughs of older titles is that you have to deal with the inevitable bout of software and hardware incompatibility. Recently, I’ve been bashing my head against the wall trying to get Blood Omen: Legacy of Kain to perform properly, without success until just a day or so ago.
But before then, I had to make plans, and one of them involved an incredibly ambitious mod called Blood Omnicide. Continue reading Modding Classics – Blood Omnicide