In the gaming industry, perhaps more than any other, Crowdfunding has become commonplace. Every week, if not every day, we hear of a new project on Kickstarter, Indiegogo or any other platform for anything from a point & click adventure game to a full-blown MMO.
Yet I’m curious when I see developers returning to crowdfunding platforms after incredibly successful games and campaigns. Particular among those, and the reason I thought of this piece, is Tim Schafer and Double Fine. My concern is this: when does crowdfunding stop being a necessity and becomes a sleazy easy-money scheme? Continue reading Crowdfunding Shenanigans – The Double Fine Case