Weeks ago, I spoke of how much I enjoy storytelling and my love for being a dungeon master. I do really love creating and playing in fantasy worlds and taking players through perils and adventures.
But even though I consider myself a storyteller first, writer second, the art of storytelling, specifically being a Dungeon Master—or any kind of RPG narrator, again just using one of the most popular titles—has had a profound impact on my writing, as I’ve learned many things in taking people through the theatre of the mind. Continue reading Dungeon Master Writer – How RPG Storytelling can improve your writing – Part 1: Audience & Senses
UPDATE: I went on a bit of a rant with the Powerless Power-Ups section and didn’t make my point very clear. I’ve now edited that.
I’ve been playing RPGs for a long time. I wouldn’t say I started playing this genre as a child, I really didn’t. I got seriously into RPGs with Final Fantasy VII when a friend loaned it to me—though that isn’t my favourite title in the series—and since then I’ve gone through dozens of titles in the genre in a variety of platforms, from the original NES to current gen systems. And my interest in RPGs goes beyond video game but also into tabletop. I play D&D and many other games—though not as many at the moment, sadly.
Role-playing Games, like any other genre have common elements between them. Some of these tropes are very good and even form the basis of the RPG genre in itself, but there are others that I wish I could forget and force others to do the same so we may never see them again in any video game.
This article is about the latter, the sins. Though as a disclaimer, I’ll say that this is my opinion only. They’re my beliefs. Continue reading Role Playing Grumbles – The Worst Tropes in RPGs