Godly Affairs – Part III – Demigod

Yesterday I wrote about the Scion: Hero campaign. My plan was to write about all three stories in a single post, but it would’ve been excessively long so I decided to split it all out.

Today let’s go over the second story arc I told my players, and as it was yesterday, if at any point there’s something you don’t understand, read the primer I wrote on Monday. That should tell you all you need to know.

Well, not all, not in this case, at least. I explained on Monday what Virtues and Purviews were, I didn’t go into details with them. So for this story, I urge you to read these wiki entries on the Virtues and Purviews, so you can learn what they’re about, as they’re very important to the arc’s plot. Continue reading Godly Affairs – Part III – Demigod

Adventure, A Genre of Virtues and Vices

I love the Adventure genre and most of my favourite video games are adventures. Even before I started playing Point & Click adventures a few years ago and became obsessed with them, I already loved what the genre had to offer. Exploring mysterious locations, solving puzzles and uncovering mysteries while using strange contraptions are just some of the things that draw me to this wonderful video game genre.

Every video game genre has its virtues, the elements that make them special and interesting, but also their vices, the ones that make the experiences drag or the overused tropes and clichés that bring nothing to the table yet developers constantly pick them from their toolboxes. Continue reading Adventure, A Genre of Virtues and Vices