Tales of Zestira is finally done!
After 8 months, 110 episodes—and many more I either deleted accidentally or lost due to file corruption—and hours of footage, the game is finally done and I’m very proud of it. What started as a regular playthrough of a massively long game ended up being the first game I created custom thumbnails for and now at the end it’s the first of the LawfulGeek plays series to have extensive video editing done on them. Continue reading Tales of Zestiria – It’s a Wrap!
As you know, I’ve been playing and recording Tales of Zestiria, the latest in what is apparently a very long series, though I had never before played any of them. Another game I’m still playing and which you might know of is Xenoblade Chronicles X, of which I’ve written in the past, particularly how much I loved the world and the gameplay elements.
Now that I’m playing another major JRPG for a review in the coming days, I keep thinking back to those games and the convenient mechanics they brought into my gaming life. And while it may seem unfair, I keep waiting for those mechanics to show up in this new JRPG, and I will admit I’ll be partly disappointed if they never pop up.
You could say Xenoblade Chronicles X and Tales f Zestiria have spoiled me. But once I tell you about these features, you will probably understand why they’re so good and how game changing they are in JRPGs—not so much in western RPGs were at least one of them has been around for a while.
Continue reading Spoiled Rotten – Elements I now want in all JRPGs!!
I know the title is a bit alarming, I’m sorry about that, it’s nothing bad, but I’m finally getting close to the end of Tales of Zestiria. You might be wondering why I’m talking about it instead of just keeping things going until the last episode but this is the first of my Let’s Play series to go over 100 episodes. When I sat down to play it this weekend, after months of inactivity because of the country hop, and saw the endgame zone, I was ecstatic.
You can’t believe how long I’ve been waiting to get here. Because even if I left it very close to the end before moving, there was still so much to see to actually meet the final boss, Heldalf. Continue reading The End Approaches – LawfulGeek Plays
Carry on my wayward son, there’ll be peace when you are gone. Lay your weary head to rest, don’t you cry no more…
Someday I’ll turn these articles into awesome highlight videos with that song playing in the background, similar to Supernatural season finales. But as my editing skills more than suck, I’ll just write it all down.
I started a new Let’s Play a few weeks ago, the latest in the Tales series, Tales of Zestiria, yet another game they end in “ia” for no reason (see Symphonia, Xillia, Berseria). Continue reading The Road So Far – Tales of Zestiria