It’s been years since their last outing, but Hana’s crew of adorable psychos is back to dealing with theft, espionage and world-ending supernatural threats, this time of an Inuit flavour. This is Fear Effect: Sedna.
The Holy Grail War on the Moon Cell is over and you’ve won, but victory is short-lived as a new threat looms on the horizon. This is Fate/Extella: The Umbral Star.
A few weeks ago I received an email mentioning interview slots for several developers at Gamescom. In addition to these slots, the PR people also offered preview copies and while I can’t make it to Gamescom this year (though I vow to make it there in 2017), I quickly replied I would love some of those preview codes.
I had my issues with Demons Age’s preview build at the start, with the game crashing on me right after the opening cutscene. I also wasn’t a fan of the world presented in that intro, finding it a bit generic, yet another world with Elves, Dwarves and Halflings. As I mentioned in the past, the fantasy genre desperately needs to move away from these tired tropes into strange new lands with different creatures and civilisations. Continue reading Preview: Demons Age
Water is a precious commodity in space, out there beyond the Core, where the Scrappers take your hard-earned gallons when the Royal Space Force doesn’t do it first. So when you need someone to reclaim your property, call some Cowbots and they’ll do a heist for you! Continue reading Review: Steamworld Heist