A few hours delayed but I had to sort my ideas about this year’s E3 and catch a few more videos, demos and other bits of news. Then I had to make up my mind on which I thought were the best and which ones I really didn’t care about, and boy there’s a lot I don’t give a damn about.
Starting with the now tired notion of “who won E3?” Which is rather pointless, to be honest.
But let’s not get into that, and focus on the really important thing about E3, the games! Continue reading E3 Highlights (For me)
From Thursday 22 to yesterday, Sunday 25 of September, EGX took place, once more at the Birmingham NEC (which I insist on wrongly calling “neck”). My original plan was to be there the weekend but in the end, I only made the trip on Saturday.
The main reason for this is that I was exhausted. When I arrived in London in the morning, hoping to take the tube from Tower Hill to Euston Square and then walk to Euston Station, I found that because of engineering works, there were no trains heading that way or anywhere east. Back on street-level I tried to find a bus but couldn’t, so my only choice was to walk 5 km to Euston. By the time I got on the train to Birmingham, I was already exhausted and my day was just starting. Continue reading The EGX Experience 2016
I’ve been a gamer for decades now and ever since I have memory, I’ve been playing games. From an Atari and an Intellivision back in my childhood to a PS4, Wii U and a PC today, I’ve handled quite a few controllers and keyboard designs. Some of them I found very comfortable, I could play with them for hours and it wouldn’t matter. Others were the opposite and it tired me to hold them for too long. Finally, there’s a small subset of gamepads that I thought would be uncomfortable as all hell but in reality were kinda nice!
Let me tell you about them. Continue reading Under Control – Best and Worst Gamepads I’ve Used
Last week was E3, an event that I always look forward to, because I’ll learn of upcoming releases from some of my favourite developers. I know there will be announcements for some of the yearly-released titles as well, but for me there was also a sense of awe at the original content coming. I have always been a Nintendo guy, and every time they release or announce a new iteration of their IP I’m the first one to drool.
I don’t get into “Who won E3?” because I feel it’s nonsense. I do however point out my favourite (and least favourite) announcements. The stories I enjoyed and the events that excited me. Boiling everything down to “X won this year!” makes it seem as though announcements didn’t matter. Continue reading E3 2015 – Highs and Lows