GM Tips (RPG)

I’ve been a RPG gamemaster/dungeonmaster/storyteller for over 10 years (a short time compared to most out there, but I only got into RPGs during university), and since then I’ve picked up a few tips & tricks and general guidelines to running a game, which I’ll share with you here. I don’t have all the answers, I can’t tell you how to run a better story. That, as it is with everything else, comes with practice, with screwing up, making a mess, picking it up and doing it again.

Quoting Graham Chapman, Let’s “Get on with it!”: Continue reading GM Tips (RPG)