One of the first interviews I booked for this year’s Rezzed was for a game called Skylar & Plux: Adventure on Clover Island. At the same time I did this, because they both use the same Public Relations firm, I also booked one for Furi.
At first I’ll admit I wasn’t too keen on Furi, as the promotional material kept talking about responsive combat, a phrase I’ve heard and read many times in the past with the sudden realisation when playing the game that it was a lie. But I’m nothing if not open-minded so I decided to give Furi a shot anyway.
It was the right choice. Continue reading Rezzed 2016 – Skylar & Plux and Furi