It’s been a while but for a couple of weeks now I’ve returned to Overwatch, been playing and improving my skills every time. The last time I played was months ago and had to quit because the toxicity in the competitive mode got to me. I couldn’t tolerate the level of abuse teammates and opponents levelled upon each other for the most meaningless of reasons. Continue reading Back to Overwatch – I love Quick Play!
Overwatch, I’ve mentioned in the past, is the first first-person competitive/multiplayer game I’ve truly loved. Between cool characters, awesome mechanics, a fun universe and just being downright addictive, I always come back for a few matches.
But in the past few months, as I was preparing to get a new computer and struggling to do anything about recording and/or streaming, I stopped playing Overwatch altogether, ignoring the second competitive season—not just for this but because at its worst the competitive community is composed of monumental bastards—and even the PTR. Continue reading Overwatch – Back in the Game!
Today marks the end of the first Overwatch competitive season. I’ve had fun times playing it, and I’ve also had moment where I had to walk away from it. No, it wasn’t salt, it wasn’t bitterness at losing, but we’ll get to that. Continue reading Overwatch Season 1 – Time’s Up!
Last Friday I shared with you the first episode of my new weekly video series, Hearthbrawl, where I go over the week’s Tavern Brawl on Hearthstone, showing you some of the best and worst games I played while completing quests.
But as I worked on that video I realised that it’s not just Hearthstone that has a weekly brawl mechanic with crazy combinations that lead to some fun and chaotic moments. Overwatch has one as well and it’s a mode I’ve been enjoying a lot lately.
So, in my never ending quest to create even more fun content for The Mental Attic’s YouTube channel, I’m starting yet another weekly series, Overbrawl—yeah, my imagination isn’t that good when it comes to creating catchy names, sorry. Much like the Hearthstone series, I’ll play a few matches of the weekly brawl and show you what happened. Continue reading Bring a Gun to a Brawl
I’ve been playing Overwatch for a few weeks now, and last time I spoke of the negative environment in the forums for the game, particularly about character criticisms and the idea of hero rankings. During said article, I took a few stabs at balancing out the character Genji, which as you may have noticed from my highlight videos, is my main character in Overwatch, with the big lug Reinhardt in second place.
Some of the community were instantly miffed of the suggestions about the character, as I expected them to be. It was the whole point of the thing. In reality I don’t think the character needs much in terms of balancing, perhaps just give him some invulnerability during his Swift Strike dash, but that’s out of personal preference and frustration more than anything. Continue reading Prepare your Defenses – Guides Incoming!!
I’m not one for multiplayer in shooters. I don’t like Call of Duty multiplayer or even Team Fortress 2. I dabble once in a while, particularly because Timlah is extremely convincing—read “annoying until you give in”—and gets me to play Killing Floor.
But this is really not my type of game…until I played Overwatch. That one I dig, a lot! I played the first beta weekend months ago and this weekend I played another one and I just couldn’t stop. But things were different in my play style this time.
When I first played this weird quirky game of heroes shooting it out, I went for the tanks, the big burly guys that can take a beating, give it as good as they can take it and can keep others alive by being meat shields. I loved playing with Reinhardt and enjoyed the playstyle with D-Va. But in the end, I settled comfortably with Zarya and her pulse rifle and gravity abilities. I really enjoyed the playstyle with her. I did break out Hanzo, Reaper and Tracer once in a while to try something different, but tanking was my thing—which is very odd because in World of Warcraft, while I have enjoyed tanking, DPS is what I do best.
But this time around, it wasn’t tanking for me but full on DPS. In fact, I started the other way around, going for Zarya and Reinhardt first and just not feeling it. I switched to Hanzo, McCree and Reaper before finding my match with Genji, the Gray Fox-esque ninja. His main weapon are shuriken, he has a forward dash that deals damage, can deflect bullets, climb walls and his ultimate is pulling out the Ninja Gaiden Dragon Sword. There are so many hidden references—in my head at least—for this character that I couldn’t pass him up.
I checked the difficulty for him, and it said 3-stars, meaning highly difficult character to play and master. I’m in no way a pro at anything but you know what? I’ve found the groove with this dude. The first few matches where horrendous, and I kept getting killed the moment I showed up. The shuriken don’t deal much damage compared to other characters, but they’re really fast. If you’ve played Overwatch, it’s kinda like Tracer’s guns, not that damaging but very fast.
But as I kept playing and dying I started finding the rhythm for the character—that is very fast and opportunistic. Genji’s a ninja and the best way to use him is as an assassin. Throw out your shuriken, whittle away the enemy’s health in the middle of some barrage and when you have them low enough, just start dashing into them. That’s how I started feeling it with the character, and soon I was being bolder, tackling the enemies early on and being very aggressive. I’ve dueled and defeated Tracers, though they’re still my main enemies, their blinking and rewinding abilities kick my ass most of the time, but when I mastered the deflection—or at least learned to use it properly—I could take them on without much issue. Reaper and Lúcio are my weakness right now, as their ultimate abilities are just too much for me. But I have taken out some players using Lúcio quite easily in the past.
My highest kill spree has been 9 consecutive kills, not the best in any way, and quite tame when it comes to this game, but I was jumping in my seat. Hell, when I had the best play of the match I was cheering, a double kill on two Soldier: 76 players.
As for the Beta itself, it was good though I had a few matches with unbearable lag, so much so that I dashed ahead with Genji and found myself further back than when I started. I’ve been in laggy games, but that was a new one even for me! Overall I like the characters and the game balance, though Genji’s shuriken could use a teeny improvement. It could either be a teeny bit more damage or faster/no reloads on his shuriken.
I will definitely be picking up Overwatch when it releases, and most definitely on PC—can’t imagine playing this game with crane controls—and if you’re around to play with me, let me know, maybe you can teach me how to do it properly.
But if there’s one thing for sure, is that I’ll be in the shadows, with my shuriken and my sword, like a ninja!