Earlier this month, the Screen Actors Guild and American Federation of Television and Radio Artists, SAG-AFTRA, announced they had approved the strike by video game voice actors after a 96.52% vote in favour by members (of a 75% minimum required).
The strike looms over us. We don’t know all the details due to a media blackout and what little we know comes from SAG-AFTRA and vocal members such as Wil Wheaton. I’ve been wondering about what it might mean for our industry if all voice acting work suddenly stopped and it got me thinking about the conditions the actors deal with, what they’re asking for, some counter-arguments I’ve read but also about the importance of voice acting in video games, the impact these actors have on our experiences, on the memorable characters we love. Continue reading Striking Voices – Video Game Voice Acting