I’ve been critical in the past of the reboot Tomb Raider franchise and at least once, the series proved me wrong. So, despite my criticisms at the ridiculous notion that Shadow of the Tomb Raider was still part of the origin story for Lara Croft, I was hopeful for this new entry in the series.
I shouldn’t have bothered. It’s trash. It’s beautiful, but trash. Continue reading Review – Shadow of the Tomb Raider
I said it on Twitter a few days ago, that this week I was going to name-drop or speak of HeR Interactive‘s Nancy Drew series quite a bit, because it’s the only thing I’ve been playing lately. I wrote last week’s article on how some Nancy Drew games surprised me with their fantastic handling of horror material and someone dropped a lovely comment and said I should have waited until playing Nancy Drew: The Ghost at Thornton Hall, the scariest game in the series apparently.
The truth is I’d have loved doing just that but monetary restrictions prohibited that. In other words, too broke to buy that game. So, instead I decided to go back to the first games in the series, as I began with The White Wolf at Icicle Creek, the 16th entry in the Nancy Drew series, and which, as I’ve mentioned several times now, I had seen on the YouTube channel Game Grumps.
Around Christmas I bought most of the Nancy Drew games in a bundle, missing only a fair few, and with Wikipedia offering a handy list of earlier entries in the series, I tracked down the earliest possible title—that I owned—and picked it up from there. That title is the remastered version of Nancy Drew: Secrets can Kill. Continue reading Nancy Drew Series – The Road so Far