Climb the tower, fighting your way through each floor, collecting loot and avoiding certain death from impossible monsters. No, it’s not Dark Souls, but close enough. It’s Eternal Step.
Tag: High Difficulty
Review: Mushroom 11
At Rezzed 2015 and later EGX 2015 I met the developers of this intriguing puzzler where you control an amorphous blob. The name they chose for this strange game and being was simply Mushroom 11. Continue reading Review: Mushroom 11
What kind of a DM/GM/ST are you?
What kind of a Dungeon Master/Game Master/Storyteller are you?
There are plenty of Pen & Paper RPGs out there and for each there’s probably a different term for the Storyteller, the person behind the plot, the villains, the conspiracies and sometimes the loot (which you’ll find in EVERY SINGLE GAME, be it a +1 Ballbusting Sword of Awesomeness or a Renraku Hyperdeck or a simple meaningless necklace of human fingerbones; so stop lying to yourself when you divide games into “loot-fests” and “real storytelling”). But in the end, what you call this person is meaningless, what is important is what kind of storyteller they are. I for one am quite evil. Well, not exactly evil, just not nice.
I think I should explain that a bit further. Continue reading What kind of a DM/GM/ST are you?