I want to discuss something—well, rant would be the most appropriate term, but let’s go with discuss—that has been on my mind as a gamer for a while now: achievements and their apparent devolution in the past decade.
Achievements have always been around, we just only recently given them names, points and kept track of them. From defeating the super bosses in Final Fantasy to obtaining the Street Fighter moves in Mega Man X, there have always been extra challenges in video games for us to discover and pursue. These are achievements as much as those we see listed on our Steam Pages.
But at some point, the nature of the achievement begun to change, their value diminished. The above examples of older achievements all had a bit of “gamer cred” attached to them, with harder such accomplishments having different values. Continue reading Achievement Devaluation – What happened?