Dungeon Master – The Joy of Storytelling

Rainer Maria Rilke, in Letters to a Young Poet, says “If, when you wake up in the morning, you can think of nothing but writing…then you’re a writer.” I consider myself a writer and it’s one of the greatest passions of my life, but under that statement, I’m not one.

When I wake up, the thing I want to do the most is to tell stories and create them, to lose myself in my mind’s eye as I explore strange new lands and create the tales of normal people and heroes alike.

So, more than a writer, I’m a storyteller, and Tabletop RPGs have always been a way for me to thoroughly enjoy the art of storytelling. And as much as I love donning the armour of the warrior, defiantly raise the staff of the wizard and fiercely grip the holy symbol of the cleric, and joining my fellow adventurers as we defeat bandits, or demigods in the streets of New York, there is something I love even more than playing and it’s, of course, being the game master, the person running the story and telling the plot, adjudicating results and placing the challenges. Continue reading Dungeon Master – The Joy of Storytelling

Running in the Shadows – TMA RPG Update

A Few weeks ago I launched a little recruitment drive for an RPG group, and while no one contacted me directly through The Mental Attic, I did manage to get a group together.

With the players assembled, the plan was simple: first, we’d play a demo game of Era: The Consortium, a game I mentioned during my MCM London Comic Con coverage. After that, we’d move to a main campaign with me as the storyteller. Continue reading Running in the Shadows – TMA RPG Update

What kind of a DM/GM/ST are you?

What kind of a Dungeon Master/Game Master/Storyteller are you?

There are plenty of Pen & Paper RPGs out there and for each there’s probably a different term for the Storyteller, the person behind the plot, the villains, the conspiracies and sometimes the loot (which you’ll find in EVERY SINGLE GAME, be it a +1 Ballbusting Sword of Awesomeness or a Renraku Hyperdeck or a simple meaningless necklace of human fingerbones; so stop lying to yourself when you divide games into “loot-fests” and “real storytelling”). But in the end, what you call this person is meaningless, what is important is what kind of storyteller they are. I for one am quite evil. Well, not exactly evil, just not nice.

I think I should explain that a bit further. Continue reading What kind of a DM/GM/ST are you?