Wow this Final Fantasy IV episode took some effort to record. My first attempt ended with a sudden power cut, leaving me in the dark for nearly five hours. When […]
New week, new Final Fantasy IV episode. This week we pick up where we left off. As it’s become tradition in this playthrough, I ended the previous episode by dying […]
And we’re back! In this episode of Final Fantasy IV, we get things ready, buy some items and other fun stuff and find the back door into Baron castle, intent […]
Let’s kick off this week with a new episode of our Final Fantasy IV playthrough! Last time we had a bit of a shaky trip thanks to the inopportune Lord of […]
Whoo boy was that an eventful Final Fantasy IV episode last week! Made it through the mountains, met a monk, killed bombs and their mothers and mounted a pathetic and […]
Last time on Final Fantasy IV we explored the Antlion cave, fought the big monster in its lair and collected the Desert Pearl for Rosa, healing her and finally getting […]
In this third episode of Final Fantasy IV, we continue our way to Damcyan, but first we fight the Octomammoth!
Last week had a lot going on in the first Final Fantasy IV episode. Departed from Baron, blew up Mist, rescued the little girl summoner, Rydia and even made it […]
It’s been a while since I recorded a playthrough with commentary, aka a Let’s Play. But with the release of Final Fantasy XV and especially because of its promise to […]
I’ve been playing Final Fantasy XV since last week and I’m getting closer to the end of the game, especially after the day-long play time I had during the weekend.
With the release of Final Fantasy XV and my first few hours with the game, I predictably began drawing comparisons between this Final Fantasy and its predecessors, and this naturally […]
My Tuesday began very early, as I had trouble sleeping and woke up at around 5am. Having deleted my old Playstation Network account because I moved countries and you can’t […]
Yesterday I spoke of the best things in Japanese Role-Playing Games aka JRPGs. I spoke of the scale, the length of the video games and how complex they are no […]
A couple of days I go wrote about the common elements in RPGs that I wasn’t really fond of, and JRPGs—that is Japanese RPGs—popped up a few times, both for […]
It used to be that you could measure game time in an RPG with just how much you levelled up. To say in Final Fantasy VI that you reached level […]
Annoying Game Mechanics are those that just make you groan when you see them in a game. You’ve seen them at their best but you’ve also seen them at their […]