Deus Ex: Mankind Divided – Storytelling needs Augments!

When Square Enix first announced Deus Ex: Mankind Divided, I was so excited I went back to play Human Revolution, in one of my first few Let’s Plays on The Mental Attic’s YouTube channel, deciding to play it with a nice guy Adam Jensen and being as stealthy and non-lethal as possible.

Then Deus Ex: Mankind Divided released to divisive reviews, but I couldn’t play it yet. I mean, I bought it but with the gaming laptop unable to play the game properly it at times felt like stop motion animation, so I couldn’t enjoy it fully.

But now, with the new computer here and having completed Mankind Divided I am conflicted about it. Continue reading Deus Ex: Mankind Divided – Storytelling needs Augments!

Let’s Play – Deus Ex: Human Revolution – Director’s Cut

Months ago, when the trailer for Mankind Divided first leaked, I was so excited I had to go back and play Deus Ex: Human Revolution all over again. But to make things more interesting, I decided to leave it up to you, my dear readers, on how I should play the game. I set two polls up, one for the style of play and the other for Adam Jensen’s attitude. He’ll always be a sour, inexpressive bastard but he could be a bastard with a heart of gold or a complete arsehole. Continue reading Let’s Play – Deus Ex: Human Revolution – Director’s Cut

TMA Let’s Play – Deus Ex Human Revolution

A few weeks ago someone leaked the announcement trailer for the Deus Ex: Human Revolution sequel, Makind Divided. As is often the case when I hear about a sequel to a game I love, I immediately thought, “I need to play HR again!” I did the same with the Overlord game when I saw a teaser image from Codemasters–which has now turned into a teaser trailer for Fellowship of Evil. Continue reading TMA Let’s Play – Deus Ex Human Revolution

Deus Ex Human Revolution Director’s Cut – Reworked Boss Fights

When Deus Ex Human Revolution first released, there was quite a bit of backlash because of the boss design, forcing you into straight-up shootouts when your build might not be the most Action Star oriented. Thankfully, this “little” issue with the game has now been fixed with the Director’s Cut, released on October 2013, in which all three major boss fights: Barrett, Yelena and Namir have been overhauled, allowing for multiple strategies depending on your build. Continue reading Deus Ex Human Revolution Director’s Cut – Reworked Boss Fights

Deus Ex Human Revolution Director’s Cut – First Boss Stream

So, I just did a quick stream on twitch on the reworked 1st boss fight. Check it out here

This time around you can see me perfectly, I even shaved for the occasion.

I still see the video a bit twitchy, with a bit of lag every now and then, skipping ahead a second or two. Maybe it’s just me but if you see it like that too, please tell me and if you have any idea on how I can fix it, please let me know!

Hope you enjoy it!

By the way, mark the 16th, I’m doing a Dead Space Scarethrough to coincide with 1001up.com‘s Dead Space Scare-Up! It’ll be fun!

Gamer Memory

Gamer Memory is a term that popped into my head the other day and it’s a combination of muscle memory and instant recall we gamers seem to have. Let me explain: Continue reading Gamer Memory