In the past I’ve spoken of Annoying Game Mechanics, of those that we find in games and after so many uneven implementations we instinctively groan when we see them again. But not all game mechanics are annoying, not all have good and bad moments. Some mechanics are just freaking AWESOME!
These Awesome Game Mechanics don’t need further tweaking. They’re the pinnacle of innovation and refining. Sure, you can build on them and add new features, but there is nothing left to fix about them. They are nearly if not completely perfect.
The first one of these I’ll talk about is Pickups:
Best Examples: Doom, Tomb Raider, Mario Bros, The Binding of Isaac and many others. Continue reading Awesome Game Mechanics – Pickups