Last year I backed a project on Kickstarter, my first ever backing and it was for a top-down Action-RPG (aka Diablo-clone) built using the CryEngine. Its name was Umbra but recently on entering Steam Early Access, it received a name revamp, one I’m not particularly fond of, to Wolcen: Lords of Mayhem.
I really hate the new name, I thought Umbra had a lot more character and added a sense of mystique to the world. So for the rest of this article, I’ll keep calling it Umbra.
When you launch Umbra, the first thing you’ll see is a warning reminding you of the Alpha stage of the game, and how because of that there is very little in terms of sound design in the game, which is true as there are barely any sound effects, let alone music to find in the current build. Continue reading Preview: Wolcen Lords of Mayhem aka Umbra
After his adventures in Esteria and Celceta, Adol’s good friend Dogi convinces him to take a side-trip to Felghana, his homeland. What they thought would be a peaceful vacation turns into another adventure, as Adol’s trouble-magnetism strikes again. Continue reading Review: Ys The Oath in Felghana
So, after buying Grim Dawn and playing around with it, I decided to record a playthrough, not only to show the game and my cool Saboteur character, but also as practice for recording/encoding/uploading for future endeavours. Continue reading Grim Dawn Alpha Build Playthrough
Grim Dawn, the Action-RPG Spiritual Successor to the now defunct Iron Lore’s fantastic Greek Myth inspired Titan Quest, is now available for purchase on Steam, with both a 10% discount until November 12th and Early Access for those who purchase it. Continue reading Grim Dawn Now Available on Steam