Last year I backed a project on Kickstarter, my first ever backing and it was for a top-down Action-RPG (aka Diablo-clone) built using the CryEngine. Its name was Umbra but recently on entering Steam Early Access, it received a name revamp, one I’m not particularly fond of, to Wolcen: Lords of Mayhem.
I really hate the new name, I thought Umbra had a lot more character and added a sense of mystique to the world. So for the rest of this article, I’ll keep calling it Umbra.
When you launch Umbra, the first thing you’ll see is a warning reminding you of the Alpha stage of the game, and how because of that there is very little in terms of sound design in the game, which is true as there are barely any sound effects, let alone music to find in the current build. Continue reading Preview: Wolcen Lords of Mayhem aka Umbra