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Review: Return of the Obra Dinn

The Obra Dinn was lost at sea, the souls aboard it missing along with the vessel. Now it’s been found but empty, save for the skeletal remains of its crew and evidence of great violence. It’s up to you, as insurance agent for the most honourable East India Trading Company to find out what happened on the journey before the Return of the Obra Dinn.

Return of the Obra Dinn is the latest game by Lucas Pope, the creator of the wonderful Papers, Please, which puts you on the shoes of an insurance agent in the 19th century. You board the Obra Dinn with the mission to catalogue what happened and determine the fate of its crew, passengers and cargo. Your only tools are a book with the chapters of the ship’s journey and crew manifest, and a mysterious compass, the Memento Mortem, which reveals the last moments in someone’s life.

Return of the Obra Dinn blew me away and in the short time I spent playing it—short only because I binged on it until I finished it, with sleep very much optional—I completely fell in love with it, to the point where I can confidently say it’s one of the best games I’ve played in my life and one of my favourites.

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